}
}
private void telnet_output(String _text, int type)
{
GameStatusThread tinstance = Status.telnetlist;
while(tinstance != null)
{
if(type == TELL && tinstance.LogTell)
{
tinstance.write(_text);
}
else if(tinstance.LogChat)
{
tinstance.write(_text);
}
tinstance = tinstance.next;
}
}