Package l2p.gameserver.skills.conditions

Examples of l2p.gameserver.skills.conditions.ConditionPlayerState


        cond = joinAnd(cond, new ConditionPlayerMaxPK(pk));
      }
      else if("resting".equalsIgnoreCase(nodeName))
      {
        boolean val = Boolean.valueOf(a.getNodeValue());
        cond = joinAnd(cond, new ConditionPlayerState(CheckPlayerState.RESTING, val));
      }
      else if("moving".equalsIgnoreCase(nodeName))
      {
        boolean val = Boolean.valueOf(a.getNodeValue());
        cond = joinAnd(cond, new ConditionPlayerState(CheckPlayerState.MOVING, val));
      }
      else if("running".equalsIgnoreCase(nodeName))
      {
        boolean val = Boolean.valueOf(a.getNodeValue());
        cond = joinAnd(cond, new ConditionPlayerState(CheckPlayerState.RUNNING, val));
      }
      else if("standing".equalsIgnoreCase(nodeName))
      {
        boolean val = Boolean.valueOf(a.getNodeValue());
        cond = joinAnd(cond, new ConditionPlayerState(CheckPlayerState.STANDING, val));
      }
      else if("flying".equalsIgnoreCase(a.getNodeName()))
      {
        boolean val = Boolean.valueOf(a.getNodeValue());
        cond = joinAnd(cond, new ConditionPlayerState(CheckPlayerState.FLYING, val));
      }
      else if("flyingTransform".equalsIgnoreCase(a.getNodeName()))
      {
        boolean val = Boolean.valueOf(a.getNodeValue());
        cond = joinAnd(cond, new ConditionPlayerState(CheckPlayerState.FLYING_TRANSFORM, val));
      }
      else if("percentHP".equalsIgnoreCase(nodeName))
      {
        int percentHP = parseNumber(a.getNodeValue()).intValue();
        cond = joinAnd(cond, new ConditionPlayerPercentHp(percentHP));
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      return func[pos];
    }

    private FuncMultRegenResting(Stats stat) {
      super(stat, 0x30, null);
      setCondition(new ConditionPlayerState(CheckPlayerState.RESTING,
          true));
    }
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      return func[pos];
    }

    private FuncMultRegenStanding(Stats stat) {
      super(stat, 0x30, null);
      setCondition(new ConditionPlayerState(CheckPlayerState.STANDING,
          true));
    }
View Full Code Here

      return func[pos];
    }

    private FuncMultRegenRunning(Stats stat) {
      super(stat, 0x30, null);
      setCondition(new ConditionPlayerState(CheckPlayerState.RUNNING,
          true));
    }
View Full Code Here

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