packets.clear();
}
if(activeChar.getClan() != null)
{
notifyClanMembers(activeChar);
sendPacket(new PledgeShowMemberListAll(activeChar.getClan(), activeChar), new PledgeShowInfoUpdate(activeChar.getClan()), new PledgeSkillList(activeChar.getClan()));
if(activeChar.getClan().isAttacker())
{
activeChar.setSiegeState(1);
}
else if(activeChar.getClan().isDefender())