{
L2Clan clan = player.getClan();
clan.setName(args[0]);
clan.updateClanInDB();
clan.broadcastClanStatus(true, true, true);
clan.broadcastToOnlineMembers(new PledgeInfo(clan));
for(L2Player ch : L2World.getAroundPlayers(player))
{
if(ch != null && ch.getClan() != clan)
{
ch.sendPacket(new PledgeInfo(clan));
}
}
}
list();
}