Collection<L2GameServerPacket> pmember_proto = new GArray<L2GameServerPacket>();
if((player_pet = player.getPet()) != null)
{
pmember_proto.add(new ExPartyPetWindowDelete(player_pet));
}
pmember_proto.add(new PartySmallWindowDelete(player));
pmember_proto.add(new SystemMessage(SystemMessage.S1_HAS_LEFT_THE_PARTY).addString(player.getName()));
synchronized(members_list)
{
L2Player member;
Collection<L2GameServerPacket> pmember;