_state.setState(EpicBossState.State.ALIVE);
_state.update();
_frintezzaDummy = spawn(new Location(174240, -89805, -5080, 16048, 29059));
_overheadDummy = spawn(new Location(174232, -88020, -4000, 16384, 29059));
_overheadDummy.setCollisionHeight(800);
_overheadDummy.broadcastPacket(new NpcInfo(_overheadDummy, null));
ThreadPoolManager.getInstance().scheduleGeneral(new Spawn(2), 1000);
break;
case 2:
showSocialActionMovie(_overheadDummy, 0, 0, -75, 0, 0, 0);
showSocialActionMovie(_overheadDummy, 1000, 90, -10, 6500, 8000, 0);