L2Player friend = L2ObjectsStorage.getPlayer(friend_id);
if(friend != null)
{
if(login)
{
friend.sendPacket(new SystemMessage(SystemMessage.S1_FRIEND_HAS_LOGGED_IN).addString(cha.getName()), new L2FriendStatus(cha, true));
}
else
{
friend.sendPacket(new L2FriendStatus(cha, false));
}
}
}
}
catch(Exception e)