if (number == 0)
{
player.sendPacket(Msg.YOU_MAY_NOT_THROW_THE_DICE_AT_THIS_TIMETRY_AGAIN_LATER);
return;
}
player.broadcastPacket(new Dice(player.getObjectId(), itemId, number, player.getX() - 30, player.getY() - 30, player.getZ()), new SystemMessage(
SystemMessage.S1_HAS_ROLLED_S2).addString(player.getName()).addNumber(number));
}
}