{
int id = 18812 + Rnd.get(3);
if(id != actor.getDisplayId())
{
actor.setDisplayId(id);
DeleteObject d = new DeleteObject(actor);
L2GameServerPacket su = actor.makeStatusUpdate(StatusUpdate.CUR_HP, StatusUpdate.MAX_HP);
for(L2Player player : L2World.getAroundPlayers(actor))
{
player.sendPacket(d, new NpcInfo(actor, player));
if(player.getTarget() == actor)