DayNightSpawnManager.getInstance().notifyChangeMode();
getListenerEngine().firePropertyChanged(PropertyCollection.GameTimeControllerDayNightChange, getInstance(), !_isNight, _isNight);
for(L2Player player : L2ObjectsStorage.getAllPlayersForIterate())
{
player.checkDayNightMessages();
player.sendPacket(new ClientSetTime());
}
}