Package l2p.gameserver.serverpackets

Examples of l2p.gameserver.serverpackets.CharSelected


    if(Config.SERVER_GMONLY && !activeChar.isGM())
    {
      return;
    }
    client.setState(GameClientState.IN_GAME);
    sendPacket(new CharSelected(activeChar, client.getSessionId().playOkID1));
  }
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Related Classes of l2p.gameserver.serverpackets.CharSelected

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