npcSpawn.setLoc(currSpawn.loc);
npcSpawn.setHeading(Rnd.get(65536));
npcSpawn.setAmount(1);
npcSpawn.setRespawnDelay(respawnDelay);
npcSpawn.startRespawn();
L2FestivalMonsterInstance festivalMob = (L2FestivalMonsterInstance) npcSpawn.doSpawn(true);
// Set the offering bonus to 2x or 5x the amount per kill, if this spawn is part of an increased challenge or is a festival chest.
if(spawnType == 1)
{
festivalMob.setOfferingBonus(2);
}
else if(spawnType == 3)
{
festivalMob.setOfferingBonus(5);
}
addSpawn(npcSpawn);
}
catch(Exception e)
{