Package l2p.gameserver.model.entity

Examples of l2p.gameserver.model.entity.BookMark


    L2Player owner = getOwner();
    if(!checkFirstConditions(owner) || !checkTeleportConditions(owner))
    {
      return false;
    }
    BookMark bookmark = elementData.get(slot - 1);
    if(!checkTeleportLocation(owner, bookmark.x, bookmark.y, bookmark.z))
    {
      return false;
    }
    //TODO YOU_CANNOT_USE_MY_TELEPORTS_IN_THIS_AREA // Вы находитесь в локации, на которой возврат к флагу недоступен.
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      {
        owner.sendPacket(Msg.YOU_CANNOT_BOOKMARK_THIS_LOCATION_BECAUSE_YOU_DO_NOT_HAVE_A_MY_TELEPORT_FLAG);
        return false;
      }
    }
    add(new BookMark(loc, aiconId, aname, aacronym));
    return true;
  }
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      synchronized(this)
      {
        elementData.clear();
        while(rs.next())
        {
          add(new BookMark(rs.getInt("x"), rs.getInt("y"), rs.getInt("z"), rs.getInt("icon"), rs.getString("name"), rs.getString("acronym")));
        }
      }
    }
    catch(final Exception e)
    {
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