sendPacket(new SetupGauge(2, timeinwater));
if(getTransformation() > 0 && getTransformationTemplate() > 0 && !isCursedWeaponEquipped())
{
setTransformation(0);
}
_taskWater = ThreadPoolManager.getInstance().scheduleAiAtFixedRate(new WaterTask(this), timeinwater, 1000L, true);
sendChanges();
}
}