L2Character attacker = L2ObjectsStorage.getAsCharacter(_attacker);
if(attacker != null)
{
Functions.npcSay(actor, flood2[Rnd.get(flood2.length)]);
actor.callFriends(attacker, 100);
ThreadPoolManager.getInstance().executeAi(new NotifyFactionTask(actor, attacker, 100), false);
}
isSearching = false;
notifyEvent(CtrlEvent.EVT_AGGRESSION, attacker, 100);
}
else