Package l2p.gameserver.loginservercon.gspackets

Examples of l2p.gameserver.loginservercon.gspackets.Auth


      }
    }
    synchronized(sendPacketQueue)
    {
      crypt = data == null ? ConnectionCryptDummy.instance : new NewCrypt(data);
      sendPacketQueue.addFirst(new Auth());
      sendPacketQueue.addFirst(new BlowFishKey(data, this));
    }
    if(Config.DEBUG_GS_LS)
    {
      log.info("GS Debug: Crypt initialized, packets added to sendQueue");
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