* @see l2p.gameserver.model.L2Zone#doLeave(l2p.gameserver.model.L2Object, boolean)
*/
@Override
public final void methodInvoked(MethodEvent e)
{
L2ZoneEnterLeaveEvent event = (L2ZoneEnterLeaveEvent) e;
L2Zone owner = event.getOwner();
L2Object actor = event.getArgs()[0];
if(e.getMethodName().equals(L2ZoneObjectEnter))
{
objectEntered(owner, actor);
}
else