106107108109110111112
for (Vector t : tiles) if (ds.get(t) <= spawnRadius) ss.add(t); spawns.add(ss); } return new Board(tiles, spawns); }
76777879808182
if (style == 0) tiles.add(new Vector(x, y)); else spawns.get(style - 1).add(new Vector(x, y)); } return new Board(tiles, spawns); }