}
@Override
public void init() {
SpriteSheet fmanSheet = new SpriteSheet("fireman.gif",60,60);
SpriteManager fsprite = new SpriteManager();
fsprite.add("stand",fmanSheet,0);
fsprite.add("run",fmanSheet,1,2,3,4);
fsprite.add("jump",fmanSheet,5);
fsprite.add("sit",fmanSheet,6);
fsprite.add("shoot",fmanSheet,7);
FireManActor actor = new FireManActor(fsprite);
actor.setLocation(300,20);
add(actor);
}