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v3 = v2.next; vol = f0.volumeSign( v3 ); while ( vol == 0 ) {// C: if(-1) = true v3 = v3.next; if ( v3 == v0 ) { throw new AllPointsCoplanarExceptions( "All points are coplanar." ); } vol = f0.volumeSign( v3 ); } vertices = v3; }