Package jinngine.physics.force

Examples of jinngine.physics.force.GravityForce


    scene.addBody(left);
    scene.addBody(right);
    scene.addBody(box);

    // put gravity on box
    scene.addForce( new GravityForce(box));   
   
    // handle drawing
    Rendering rendering = new jinngine.rendering.jogl.JoglRendering(this, new Interaction(scene));
    rendering.drawMe(boxgeometry);
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    scene.addBody(cap2);
    scene.addBody(cap3);
    scene.addBody(cap4);

    // put gravity on stuff
    scene.addForce( new GravityForce(box));   
    scene.addForce( new GravityForce(cap));   
    scene.addForce( new GravityForce(cap2));
    scene.addForce( new GravityForce(cap3));   
    scene.addForce( new GravityForce(cap4));   

   
    // handle drawing
    Rendering rendering = new jinngine.rendering.jogl.JoglRendering(this, new Interaction(scene));
    rendering.drawMe(boxgeometry);
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    scene.addBody(rightthigh);
    scene.addBody(righttaiba);
   
   
//     put gravity on limbs
    scene.addForce( new GravityForce(head));   
    scene.addForce( new GravityForce(torso1));   
    scene.addForce( new GravityForce(torso2));   
    scene.addForce( new GravityForce(torso3));   
    scene.addForce( new GravityForce(upleftarm));   
    scene.addForce( new GravityForce(lowerleftarm));   
    scene.addForce( new GravityForce(uprightarm));   
    scene.addForce( new GravityForce(lowerrightarm));   
    scene.addForce( new GravityForce(leftthigh));   
    scene.addForce( new GravityForce(lefttaiba));   
    scene.addForce( new GravityForce(rightthigh));   
    scene.addForce( new GravityForce(righttaiba));   

   
    // handle drawing
    Rendering rendering = new jinngine.rendering.jogl.JoglRendering(this, new Interaction(scene));
    rendering.drawMe(headgeometry);
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    scene.addBody(left);
    scene.addBody(right);
    scene.addBody(box);

    // put gravity on box
    scene.addForce( new GravityForce(box))
   
    // create a trigger to detect contact forces with some threshold
    scene.addTrigger(new ContactTrigger(box, 2.0, new Callback(){
      @Override
      public void contactAboveThreshold(Body interactingBody,
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Related Classes of jinngine.physics.force.GravityForce

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