GameState gs = new GameState( new ArrayList<Player>(Arrays.asList(p1,p2)), go);
TooSimpleHandRenderer h1 = new TooSimpleHandRenderer(p1, gs);
TooSimpleHandRenderer h2 = new TooSimpleHandRenderer(p2,gs);
TooSimpleChooser cr = new TooSimpleChooser(gs);
TooSimpleDeckRenderer dr = new TooSimpleDeckRenderer(gs);
mainFrame.add(h1);
mainFrame.add(h2);
mainFrame.add(cr);
mainFrame.add(dr);