bricks.add(new Brick(posX,posY));
posX+=4*Brick.WIDTH;
bricks.add(new Brick(posX,posY));
posY+=2*Brick.HEIGHT;
posX-=2*Brick.WIDTH;
bricks.add(new Brick(posX,posY,Color.GRAY, new SmallerPadBonus(posX, posY)));
posY+=2*Brick.HEIGHT;
posX-=2*Brick.WIDTH;
bricks.add(new Brick(posX,posY,Color.RED));
posX+=4*Brick.WIDTH;
bricks.add(new Brick(posX,posY,Color.RED));