}
}
initialIndex += stripVertexCount [strip];
}
} else if (geometryArray instanceof TriangleFanArray) {
TriangleFanArray triangleFanArray = (TriangleFanArray)geometryArray;
for (int initialIndex = 0, triangleIndex = 0, strip = 0; strip < stripVertexCount.length; strip++) {
for (int i = initialIndex, n = initialIndex + stripVertexCount [strip] - 2;
i < n; i++) {
triangleIndex = exportTriangle(triangleFanArray, initialIndex, i + 1, i + 2, verticesIndices,
triangleIndex, vertices, exportedTriangles);