verticesIndices, triangleIndex, vertices, exportedTriangles);
triangleIndex = exportTriangle(quadArray, i + 2, i + 3, i,
verticesIndices, triangleIndex, vertices, exportedTriangles);
}
} else if (geometryArray instanceof LineStripArray) {
LineStripArray lineStripArray = (LineStripArray)geometryArray;
for (int initialIndex = 0, lineIndex = 0, strip = 0; strip < stripVertexCount.length; strip++) {
for (int i = initialIndex, n = initialIndex + stripVertexCount [strip] - 1;
i < n; i++, lineIndex += 2) {
exportLine(lineStripArray, i, i + 1, verticesIndices, lineIndex);
}