if (attrs.getValue("mass") != null)
mass = Float.parseFloat(attrs.getValue("mass"));
if (attrs.getValue("hologram") != null)
isHologram = parseBoolean(attrs.getValue("hologram"));
Block block = new Block(world, center, size, color, yaw, pitch, roll, mass, isHologram);
world.addWorldObject(block);
}
else if (localName.equalsIgnoreCase("ramp")) {
Vector3f base, top;
ColorRGBA color;