Package java.nio

Examples of java.nio.Direct$Type$Buffer$RW$$BO$$Deallocator


      System.out.println();

      ExprManager em = new ExprManager();
      SmtEngine smt = new SmtEngine(em);

      Type t = em.booleanType();
      Expr a = em.mkVar("a", em.booleanType());
      Expr b = em.mkVar("b", em.booleanType());
      Expr e = new Expr(em.mkExpr(Kind.AND, a, b, new Expr(a).notExpr()));
      System.out.println("==> " + e);
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    /**
     * Tests {@link BlockingBuffer#get()} in combination with {@link BlockingBuffer#add()}.
     */
    public void testGetWithAdd() {

        Buffer blockingBuffer = BlockingBuffer.decorate(new MyBuffer());
        Object obj = new Object();

        new DelayedAdd(blockingBuffer, obj).start();

        // verify does not throw BufferUnderflowException; should block until other thread has added to the buffer .
        assertSame(obj, blockingBuffer.get());
    }
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    /**
     * Tests {@link BlockingBuffer#get()} in combination with {@link BlockingBuffer#addAll()}.
     */
    public void testGetWithAddAll() {

        Buffer blockingBuffer = BlockingBuffer.decorate(new MyBuffer());
        Object obj = new Object();

        new DelayedAddAll(blockingBuffer, obj).start();

        // verify does not throw BufferUnderflowException; should block until other thread has added to the buffer .
        assertSame(obj, blockingBuffer.get());
    }
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    /**
     * Tests {@link BlockingBuffer#remove()} in combination with {@link BlockingBuffer#add()}.
     */
    public void testRemoveWithAdd() {

        Buffer blockingBuffer = BlockingBuffer.decorate(new MyBuffer());
        Object obj = new Object();

        new DelayedAdd(blockingBuffer, obj).start();

        // verify does not throw BufferUnderflowException; should block until other thread has added to the buffer .
        assertSame(obj, blockingBuffer.remove());
    }
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    /**
     * Tests {@link BlockingBuffer#remove()} in combination with {@link BlockingBuffer#addAll()}.
     */
    public void testRemoveWithAddAll() {

        Buffer blockingBuffer = BlockingBuffer.decorate(new MyBuffer());
        Object obj = new Object();

        new DelayedAddAll(blockingBuffer, obj).start();

        // verify does not throw BufferUnderflowException; should block until other thread has added to the buffer .
        assertSame(obj, blockingBuffer.remove());
    }
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     * Two read threads should block on an empty buffer until one object
     * is added then both threads should complete.
     */
    public void testBlockedGetWithAdd() {

        Buffer blockingBuffer = BlockingBuffer.decorate(new MyBuffer());
        Object obj = new Object();
       
        // run methods will get and compare -- must wait for add
        Thread thread1 = new ReadThread(blockingBuffer, obj);
        Thread thread2 = new ReadThread(blockingBuffer, obj);
        thread1.start();
        thread2.start();
       
        // give hungry read threads ample time to hang
        delay();
          
        // notifyAll should allow both read threads to complete
        blockingBuffer.add(obj);
       
        // allow notified threads to complete
        delay();
       
        // There should not be any threads waiting.
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     * Two read threads should block on an empty buffer until a
     * singleton is added then both threads should complete.
     */
    public void testBlockedGetWithAddAll() {

        Buffer blockingBuffer = BlockingBuffer.decorate(new MyBuffer());
        Object obj = new Object();
       
        // run methods will get and compare -- must wait for addAll
        Thread thread1 = new ReadThread(blockingBuffer, obj);
        Thread thread2 = new ReadThread(blockingBuffer, obj);
        thread1.start();
        thread2.start();
       
        // give hungry read threads ample time to hang
        delay();
          
        // notifyAll should allow both read threads to complete
        blockingBuffer.addAll(Collections.singleton(obj));
              
        // allow notified threads to complete
        delay();
       
        // There should not be any threads waiting.
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    /**
     * Tests interrupted {@link BlockingBuffer#get()}.
     */
    public void testInterruptedGet() {

        Buffer blockingBuffer = BlockingBuffer.decorate(new MyBuffer());
        Object obj = new Object();
       
        // spawn a read thread to wait on the empty buffer
        ArrayList exceptionList = new ArrayList();
        Thread thread = new ReadThread(blockingBuffer, obj, exceptionList);
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     * object is added then one thread should complete. The remaining
     * thread should complete after the addition of a second object.
     */
    public void testBlockedRemoveWithAdd() {

        Buffer blockingBuffer = BlockingBuffer.decorate(new MyBuffer());
        Object obj = new Object();
       
        // run methods will remove and compare -- must wait for add
        Thread thread1 = new ReadThread(blockingBuffer, obj, null, "remove");
        Thread thread2 = new ReadThread(blockingBuffer, obj, null, "remove");
        thread1.start();
        thread2.start();
       
        // give hungry read threads ample time to hang
        delay();

        blockingBuffer.add(obj);
       
        // allow notified threads to complete
        delay();
       
        // There should be one thread waiting.
        assertTrue("There is one thread waiting", thread1.isAlive() ^ thread2.isAlive());

        blockingBuffer.add(obj);
       
        // allow notified thread to complete
        delay();

        // There should not be any threads waiting.
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     * complete. The remaining thread should complete after the
     * addition of a second singleton.
     */
    public void testBlockedRemoveWithAddAll1() {

        Buffer blockingBuffer = BlockingBuffer.decorate(new MyBuffer());
        Object obj = new Object();
       
        // run methods will remove and compare -- must wait for addAll
        Thread thread1 = new ReadThread(blockingBuffer, obj, null, "remove");
        Thread thread2 = new ReadThread(blockingBuffer, obj, null, "remove");
        thread1.start();
        thread2.start();
       
        // give hungry read threads ample time to hang
        delay();

        blockingBuffer.addAll(Collections.singleton(obj));
       
        // allow notified threads to complete
        delay();
       
        // There should be one thread waiting.
        assertTrue("There is one thread waiting", thread1.isAlive() ^ thread2.isAlive());

        blockingBuffer.addAll(Collections.singleton(obj));
       
        // allow notified thread to complete
        delay();

        // There should not be any threads waiting.
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