public void update(GameContainer container, int delta) {
radarCircle = new Circle(e.x + e.width / 2, e.y + e.height / 2, radar);
Entity p = ME.world.find(Player.PLAYER);
if (ray == null) {
ray = new Ray(e, p);
}
if (ray != null) {
Entity pl = ME.world.find(Player.PLAYER);
ray.update(e, pl);