blocked = new int[widthInTiles][heightInTiles];
loadEntityFromMap(map, Arrays.asList("entity", "background", "star",
"enemies", "spikes"));
PlatformerEntity player = loadPlayer(map, "player");
// old camera
// setCamera(new Camera(this, player, container.getWidth(),
// container.getHeight()));
setCamera(new Camera(this, player, container.getWidth(),
container.getHeight(), 550, 170, player.maxSpeed));