Package interfaces

Examples of interfaces.Collidable


    // Kollision des Akteurs mit der Tilemap

    // Tile links oben
    int x = getHitbox().newX;
    int y = getHitbox().newY;
    Collidable tile = tm.getTilefromCoord(x, y);
    synchronized (tile) {
      tile.getHitbox().setLocation(x - x % tm.getTilesizeX(),  y - y % tm.getTilesizeY());
      if (tile.isBlocked()) {
        tile.handleCollisionWith(this);
      }     
    }


    // Tile rechts oben
    x = getHitbox().newX + getHitbox().width - 1;
    y = getHitbox().newY;
    tile = tm.getTilefromCoord(x, y);
    synchronized (tile) {
      tile.getHitbox().setLocation(x - x % tm.getTilesizeX(),  y - y % tm.getTilesizeY());
      if (tile.isBlocked()) {
        tile.handleCollisionWith(this);
      }     
    }


    // Tile links
    x = getHitbox().newX;
    y = getHitbox().newY + getHitbox().height / 2;
    tile = tm.getTilefromCoord(x, y);
    synchronized (tile) {
      tile.getHitbox().setLocation(x - x % tm.getTilesizeX(),  y - y % tm.getTilesizeY());
      if (tile.isBlocked()) {
        tile.handleCollisionWith(this);
      }     
    }

    // Tile rechts
    x = getHitbox().newX + getHitbox().width - 1;
    y = getHitbox().newY + getHitbox().height / 2;
    tile = tm.getTilefromCoord(x, y);
    synchronized (tile) {
      tile.getHitbox().setLocation(x - x % tm.getTilesizeX(),  y - y % tm.getTilesizeY());
      if (tile.isBlocked()) {
        tile.handleCollisionWith(this);
      }     
    }


    // Tile links unten
    x = getHitbox().newX;
    y = getHitbox().newY + getHitbox().height;
    tile = tm.getTilefromCoord(x, y);
    synchronized (tile) {
      tile.getHitbox().setLocation(x - x % tm.getTilesizeX(),  y - y % tm.getTilesizeY());
      if (tile.isBlocked()) {
        tile.handleCollisionWith(this);
      }     
    }


    // Tile rechts unten
    x = getHitbox().newX + getHitbox().width - 1;
    y = getHitbox().newY + getHitbox().height;
    tile = tm.getTilefromCoord(x, y);
    synchronized (tile) {
      tile.getHitbox().setLocation(x - x % tm.getTilesizeX(),  y - y % tm.getTilesizeY());
      if (tile.isBlocked()) {
        tile.handleCollisionWith(this);
      }     
    }
   
    ArrayList<Entity> updatelist = InGame.getInstance().getUpdateList();
    ArrayList<Entity> localupdatelist = new ArrayList<Entity>();
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Related Classes of interfaces.Collidable

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