return null;
}
// Setup simple model, needs to actually have something to
// play well with the system
PScene simpleScene = new PScene(ClientContextJME.getWorldManager());
simpleScene.addMeshInstance(new PPolygonMesh("PlaceholderMesh"), new PMatrix());
attributes.setUseSimpleStaticModel(true, simpleScene);
attributes.setBaseURL(baseURL);
// Turn of animations for the simple avatar
attributes.setAnimateBody(false);