Player player1;
Player player2;
Player player3;
// Ersten Spieler erstellen
if(playerChoice1.getSelectedItem().equals(Dictionary.NewGameDialogChoice2))
player1 = new Computer(true, "white", 1);
else if(playerChoice1.getSelectedItem().equals(Dictionary.NewGameDialogChoice3))
player1 = new Computer(true, "white", 2);
else if(playerChoice1.getSelectedItem().equals(Dictionary.NewGameDialogChoice4))
player1 = new Computer(true, "white", 3);
else
player1 = new Human(false, "white");
// Zweiten Spieler erstellen
if(playerChoice2.getSelectedItem().equals(Dictionary.NewGameDialogChoice2))
player2 = new Computer(true, "brown", 1);
else if(playerChoice2.getSelectedItem().equals(Dictionary.NewGameDialogChoice3))
player2 = new Computer(true, "brown", 2);
else if(playerChoice2.getSelectedItem().equals(Dictionary.NewGameDialogChoice4))
player2 = new Computer(true, "brown", 3);
else
player2 = new Human(false, "brown");
// Dritten Spieler erstellen
if(playerChoice3.getSelectedItem().equals(Dictionary.NewGameDialogChoice2))
player3 = new Computer(true, "black", 1);
else if(playerChoice3.getSelectedItem().equals(Dictionary.NewGameDialogChoice3))
player3 = new Computer(true, "black", 2);
else if(playerChoice3.getSelectedItem().equals(Dictionary.NewGameDialogChoice4))
player3 = new Computer(true, "black", 3);
else
player3 = new Human(false, "black");
// Gameplay erzeugen
Gameplay gameplay = new Gameplay(player1, player2, player3, parent);
parent.setGameplay(gameplay);