Package gwlpr.protocol.gameserver.outbound

Examples of gwlpr.protocol.gameserver.outbound.P207_AvailableSkills


       
        // highest theoretical skill id is 3405
        // nearest whole byte count is 51 = 3408 bit
        // nearest whole int count is 107 = 438 byte = 3424
       
        P207_AvailableSkills updateAvailableSkills = new P207_AvailableSkills();
        updateAvailableSkills.init(channel);
        // static data: new int[] {0x000B0000, 0x0354FFFF, 0x043A043B, 0x00E8043A, 0x00000000, 0x00000000, 0x17000000}
        updateAvailableSkills.setSkillsBitfield(getSkillsBitfield(skills.availableSkills));

        channel.writeAndFlush(updateAvailableSkills);
       
    }
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