Package gwlpr.protocol.gameserver.outbound

Examples of gwlpr.protocol.gameserver.outbound.P081_ChatMessage


     * @param channel
     */
    public static void sendMessage(Channel channel, int ownerLocalID, ChatColor color, String message)
    {
        // first construct the message
        P081_ChatMessage sendMessage = new P081_ChatMessage();
        sendMessage.init(channel);
        sendMessage.setFormattedMessage(GWString.formatChat(message));

        channel.writeAndFlush(sendMessage);

        // then tell the client about the owner/sender
        if (ownerLocalID == 0)
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