Package gwlpr.mapshard.models.enums

Examples of gwlpr.mapshard.models.enums.PlayerState


        // initialize the client bean first
        ClientBean client = uninitializedClients.remove(clientUid);
        client.init(event.getChannel());

        PlayerState state = world.isCharCreate() ? PlayerState.CreatingCharacter : PlayerState.LoadingInstance;
        client.setPlayerState(state);

        // sign the client
        Channel channel = client.getChannel();
        channel.attr(GameAppContextKey.KEY).set(context.get());
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