.register(new ShutDown(thisContext, parentContext, sysUpdate, heartbeat))
// register for gw-protocol related events
.register(new LatencyAndSynchonization(clientRegistry))
.register(new CharacterCreation())
.register(new Chat(eventAgg))
.register(new InstanceLoad(world, entityManager))
.register(new MoveRotateClick(eventAgg, clientRegistry, entityManager))
// register the CE systems