moveValY = new double[ NUM_ITEMS ];
Random rand = new Random( System.currentTimeMillis() );
//tree.buildTreeToDepth( 8 );
for( int i = 0; i < NUM_ITEMS; i++ ) {
Point tempPoint = Points.get( rand.nextInt( theWindow.getWidth() - 30 ) + 30, rand.nextInt( theWindow.getHeight() - 30 ) + 30 );
Size tempSize = Sizes.get( rand.nextInt( 30 ) + 21, rand.nextInt( 30 ) + 21 );
JavaSprite temp = new JavaSprite( "fenceright", tempPoint, tempSize );
allGraphics.add( temp );
tree.insert( temp );
moveValX[ i ] = rand.nextDouble() * RAND_RANGE * ( rand.nextInt( 50 ) > 24 ? -1 : 1 );