this.labelsLayer = new RenderableLayer();
this.labelsLayer.setName("Labels");
insertBeforeLayerName(this.wwd, this.labelsLayer, "Compass");
// Add the status bar
StatusBar statusBar = new StatusBar();
this.getContentPane().add(statusBar, BorderLayout.PAGE_END);
// Forward events to the status bar to provide the cursor position info.
statusBar.setEventSource(this.wwd);
// Setup a select listener for the worldmap click-and-go feature
this.wwd.addSelectListener(new ClickAndGoSelectListener(this.wwd, WorldMapLayer.class));
// Call javascript appletInit()