Package gov.nasa.worldwind.render

Examples of gov.nasa.worldwind.render.WWTexture


    }

    @SuppressWarnings({"UnusedDeclaration"})
    protected void doDrawPressedMask(DrawContext dc, int width, int height, double opacity, Position pickPosition)
    {
        WWTexture texture = this.getPressedMaskTexture();
        if (texture == null)
            return;

        // Push state for blend enable, blending function, and current color. We set these OGL states in
        // applyBackgroundTextureState(), which is invoked by doDrawBackgroundTexture().
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Related Classes of gov.nasa.worldwind.render.WWTexture

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