TFloatObjectMap that = ( TFloatObjectMap ) other;
if ( that.size() != this.size() ) {
return false;
}
try {
TFloatObjectIterator iter = this.iterator();
while ( iter.hasNext() ) {
iter.advance();
float key = iter.key();
Object value = iter.value();
if ( value == null ) {
if ( !( that.get( key ) == null && that.containsKey( key ) ) ) {
return false;
}
} else {