public static void addEmptySlots(final Player player) {
// "bag", "rhand", "lhand", "head", "armor",
// "legs", "feet", "finger", "cloak", "keyring"
player.addSlot(new PlayerSlot("bag"));
player.addSlot(new PlayerSlot("lhand"));
player.addSlot(new PlayerSlot("rhand"));
player.addSlot(new PlayerSlot("armor"));
player.addSlot(new PlayerSlot("head"));
player.addSlot(new PlayerSlot("legs"));
player.addSlot(new PlayerSlot("feet"));
player.addSlot(new PlayerSlot("finger"));
player.addSlot(new PlayerSlot("cloak"));
player.addSlot(new PlayerSlot("keyring"));
player.addSlot(new RPSlot("!quests"));
player.getSlot("!quests").add(new RPObject());
player.addSlot(new RPSlot("!kills"));
player.getSlot("!kills").add(new RPObject());
player.addSlot(new RPSlot("!tutorial"));