add(ConversationStates.ATTENDING, "creature", null,
ConversationStates.QUESTION_1,
"Which creature you would like to hear more about?", null);
add(ConversationStates.QUESTION_1, "",
new NotCondition(new TriggerInListCondition(ConversationPhrases.GOODBYE_MESSAGES)),
ConversationStates.ATTENDING, null,
new ChatAction() {
public void fire(final Player player, final Sentence sentence, final EventRaiser speakerNPC) {
final String creatureName = sentence.getTriggerExpression().getNormalized();
final DefaultCreature creature = SingletonRepository.getEntityManager().getDefaultCreature(creatureName);