@Override
public Collection<Achievement> createAchievements() {
List<Achievement> achievements = new LinkedList<Achievement>();
achievements.add(createAchievement("obtain.wish", "A wish came true", "Get an item from the wishing well",
Achievement.EASY_BASE_SCORE, true, new PlayerHasObtainedNumberOfItemsFromWellGreaterThanCondition(0)));
//daily item quest achievements
achievements.add(createAchievement("quest.special.daily_item.0010", "Ados' Supporter", "Finish daily item quest 10 times",
Achievement.EASY_BASE_SCORE, true, new QuestStateGreaterThanCondition("daily_item", 2, 9)));
achievements.add(createAchievement("quest.special.daily_item.0050", "Ados' Provider", "Finish daily item quest 50 times",
Achievement.EASY_BASE_SCORE, true, new QuestStateGreaterThanCondition("daily_item", 2, 49)));