Package games.stendhal.server.entity.npc.condition

Examples of games.stendhal.server.entity.npc.condition.PlayerHasObtainedNumberOfItemsFromWellGreaterThanCondition


  @Override
  public Collection<Achievement> createAchievements() {
    List<Achievement> achievements = new LinkedList<Achievement>();
    achievements.add(createAchievement("obtain.wish", "A wish came true", "Get an item from the wishing well",
        Achievement.EASY_BASE_SCORE, true, new PlayerHasObtainedNumberOfItemsFromWellGreaterThanCondition(0)));
    //daily item quest achievements
    achievements.add(createAchievement("quest.special.daily_item.0010", "Ados' Supporter", "Finish daily item quest 10 times",
                        Achievement.EASY_BASE_SCORE, true, new QuestStateGreaterThanCondition("daily_item", 2, 9)));
    achievements.add(createAchievement("quest.special.daily_item.0050", "Ados' Provider", "Finish daily item quest 50 times",
                        Achievement.EASY_BASE_SCORE, true, new QuestStateGreaterThanCondition("daily_item", 2, 49)));
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