Package games.stendhal.server.entity.npc.action

Examples of games.stendhal.server.entity.npc.action.RepairingBehaviourAction


        new NotCondition(new SentenceHasErrorCondition()),
        repairerBehaviour.getTransactionCondition());
   
    engine.add(ConversationStates.ATTENDING, "repair",
        recognizedCondition, false, ConversationStates.REPAIR_OFFERED,
        null, new RepairingBehaviourAction(repairerBehaviour));

    engine.add(ConversationStates.ATTENDING,
        ConversationPhrases.OFFER_MESSAGES, null,
        false, ConversationStates.ATTENDING, "I can #repair items for you.", null);
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Related Classes of games.stendhal.server.entity.npc.action.RepairingBehaviourAction

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