requiredResources, REQUIRED_MINUTES_THREAD);
npc.add(ConversationStates.ATTENDING,
"make",
new QuestInStateCondition(mithrilcloak.getQuestSlot(), "need_fabric"), ConversationStates.ATTENDING, null,
new ProducerBehaviourAction(behaviour) {
@Override
public void fireRequestOK(final ItemParserResult res, Player player, Sentence sentence, EventRaiser npc) {
// Find out how much items we shall produce.
if (res.getAmount() < 40) {
npc.say("Do you really want so few? I'm not wasting my time with that! Any decent sized pieces of fabric needs at least 40 spools of thread! You should at least #make #40.");