new QuestNotCompletedCondition(QUEST_SLOT),
new KilledForQuestCondition(QUEST_SLOT, 0)),
ConversationStates.ATTENDING,
"Good work! Let me thank you in the name of the people of Semos!",
new MultipleActions(
new IncreaseXPDependentOnLevelAction(5, 95.0),
new IncreaseKarmaAction(5.0),
new IncrementQuestAction(QUEST_SLOT, 2, 1),
new SetQuestToTimeStampAction(QUEST_SLOT,1),
new SetQuestAction(QUEST_SLOT,0,"done")
));