private void receiveClothes() {
final SpeakerNPC npc = npcs.get("Phalk");
final List<ChatAction> actions = new LinkedList<ChatAction>();
actions.add(new IncreaseXPAction(4000));
actions.add(new DropInfostringItemAction("golden armor","Phalk"));
actions.add(new DropInfostringItemAction("dwarf cloak","Phalk"));
actions.add(new SetQuestAndModifyKarmaAction(QUEST_SLOT, "done", 5.0));
actions.add(new EquipItemAction("dwarvish armor", 1, true));
npc.add(ConversationStates.ATTENDING, "clothes",
new AndCondition(new QuestInStateCondition(QUEST_SLOT, 0, "clothes"),