init(player);
}
private void init(final Player player) {
Portal portal = new Teleporter(new Spot(player.getZone(), player.getX(), player.getY()));
portal.setPosition(6, 3);
add(portal);
numCreatures = 0;
int count = 0;
// max ALLOWED_FAILS fails to place all creatures before we give up
while (numCreatures < NUMBER_OF_CREATURES && count < ALLOWED_FAILS) {