ConversationStates.ATTENDING,
"OK, here are the dice. Just throw them when you're ready. Good luck!",
new ChatAction() {
public void fire(final Player player, final Sentence sentence, final EventRaiser npc) {
player.drop("money", STAKE);
final Dice dice = (Dice) SingletonRepository.getEntityManager()
.getItem("dice");
dice.setCroupierNPC((CroupierNPC) npc.getEntity());
player.equipOrPutOnGround(dice);
}
});
ricardo.add(ConversationStates.QUESTION_1,