final RPSlot newSlot = new ChestSlot(this);
addSlot(newSlot);
// Restore the stored items
ItemTransformer transformer = new ItemTransformer();
for (final RPObject rpobject : objects) {
try {
Item item = transformer.transform(rpobject);
// log removed items
if (item == null) {
int quantity = 1;
if (rpobject.has("quantity")) {